I'm trying to get an Item to disappear after being collected. I've tried the following on the Player, Item and Room to no effect:
on collect do
say "A beat up ol' briefcase stuffed with loose papers."
briefcase++
fill "white" at 14,9,8,8 //item location
end
I've also tried the "draw" function as well instead of "fill" but had the same result.
I'm completely new to all of this. Thanks for your help!
1 Like
try "swap" instead of fill.
swap "white"
2 Likes
shaun
(Shaun Inman)
January 21, 2022, 5:21pm
3
Some additional context:
Drawing functions (like draw
and fill
can only be called from the player’s draw
event handler. In the case of fill
“white” is the name of a color but in the case of swap
“white” is the name of one of the default tiles.
1 Like
I read that in the docs, but didn't quite understand what it meant. Again, new to this stuff. I'll keep at it though! Thanks for all the great work!