Hi, guys!
I've made a game and have implemented three simple functions: getScoreboards, addScore and getPersonalBest.
Now I stuck at testing scoreboards step.
All of those functions works perfectly in the development app for Playdate Simulator (in Windows 11 environment), but on the device getScoreboards and getPersonalBest works as expected, but any attempt to call addScore drop me "Bad response from server." error in callbacks.
Anyone know what is that? How I can fix it? Is it possible to fix it before release or it is just expected behaviour?
Here is my setup:
C API SDK 3.0.6 on Windows 11
PDX info ID equals app ID in the Developer Portal
Scoreboard ID is correct and the same as it presented in the Developer Portal
Is the account on your playdate the same as your developer account?
If they're different, I would suggest getting promo-codes and redeeming one for your personal account and then test with that.
Yeah, I've different accounts for Playdate device and development process.
I suppose there is a lack of information about how exactly user generated content (like Scoreboards) should be tested.