The instructions for building games on Windows using Visual Studio have a typo/bug.
In section 4.3.4 it says "Open the Visual Studio project generated in the builds directory and build it. This will create a .pdx file at the root level of the project directory which can be run in the Simulator."
The bug here is that it doesn't create a .pdx file, it creates a .pdx folder/directory. After my build I wasted time looking for a .pdx file. Coldn't find it. Visual filemanagers tend to encourage this kind of thing. If I was on Linux I'd just have done an "ls -R | grep .pdx" but on Windows, sadly, that's less of an option.
That aside, have you considered adding a Documentation Tag to your but report forum?
Thanks,
Robert