Matt's Prototypes

I've developed a way to control Playdate using your mouse. Open source for anybody to use. Code and example app is included.

It works by having a small piece of code in the game to receive mouse events, and a PC helper to forward the mouse events (this part is Mac-only at the moment, as that's what I use).

For developers this is useful for tools (position items in your in-game level editor more easily and with higher precision).

For players it's a new accessibility option, a new analogue control method (select items more directly, etc)

I'll be supporting it in my own games going forward, when it makes sense to do so.

Because of my recording setup the video shows a lot of lag, but in real life there's no perceptible lag.

https://blog.gingerbeardman.com/2024/05/11/mouse-support-for-playdate/

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