The documentation for playdate.sound.micinput.getLevel()
reads:
Returns the current microphone input level, a value from 0.0 (quietest) to 1.0 (loudest).
On device, the range is as described. However running the following in the Windows Simulator and tapping on my mic results in values larger than 1.
playdate.sound.micinput.startListening()
function playdate.update()
local micLevel = playdate.sound.micinput.getLevel()
print(micLevel)
end
Output:
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
3.051758e-05
6.103516e-05
0.0003356934
0.0002441406
0.0
0.0
0.0001220703
0.08340454
0.03421021
0.001403809
0.0002441406
0.0
0.0
0.02850342
0.01516724
0.001556396
0.0002441406
9.155273e-05
0.0006408691
0.007568359
0.005401611
0.0002441406
0.0002746582
0.0004882812
0.0005187988
0.0004272461
0.0003051758
0.000213623
0.0001525879
0.0001831055
9.155273e-05
9.155273e-05
0.0001220703
0.0001525879
9.155273e-05
9.155273e-05
9.155273e-05
3.051758e-05
0.0