5 Likes
This looks so awesome! Is it that fluid on device?
1 Like
Pretty fluid so far. I've been working on improving the fps over the last few days and now working through preloading the enemies.
1 Like
Little bit of the pickup mechanics in action. Looks like he's carrying his pet Crank!
- Complete: Player picks up objects with Up
- Complete: If the player has the crank, how does he pull it out? You open your actual crank.
- Complete: Closing the crank makes the player put back the crank.
- Crank will be used to insert into the crankable object that's missing the crank.
- You need to actually crank to open the gate/obstacle/bridge once you assemble/fix the crank object.
5 Likes
Updated animations to have idle and now carrying states.
5 Likes
Cranks can open gates
I didn't show the gate actually opening last time, so here it is!
3 Likes