Hi! I recently came across
strict.lua which is included with the SDK libraries, and found out that the Object and Animator libs are not compatible with it (version 1.12.3).
It looks like
animator.lua is simply missing a
local on line 227:
time = checkTime(self, intime)
object.lua tries this on line 80:
_G[__NewClass.className] = Child
which throws a
assign to undeclared variable error.
I'm not really sure if there is a nice way of resolving the latter issue, I tried 2 ideas so far:
- Adding a global
ignore_strictflag to temporarily allow the assignment (which feels a bit hacky)
- Removing the assignment altogether and simply
return Child(which feels more natural but does break the API of
Admittedly this is probably a rather niche issue but it felt a little unexpected that these included libraries are not (fully) compatible with each other.