Occasional crash on 'fin' "luaL_loadbuffer failed"

I don't know if it could be related, but I had a lot of trouble yesterday caused by waits on different tiles that would finish waiting in the same frame as the fin call, leading to a crash because inside the waits I was trying to alter something in the room or start a new sound. I had to failsafe all the code inside wait calls by checking if a fin had been called - more details here.

2 Likes