Orkn's Pulp Devlog

Runaround Reaper was my entry for PlayJam 4 - my first ever game jam! I finished mid table which I was happy with, especially considering "use of console" was one of the three categories in which my game came deservedly second last (not using any unique features of the Playdate at all really).

Mainly though it was an excuse to have a go at refining some chaser enemy behaviour in Pulp. It's probably too intensive to do any actual pathing in Pulpscript, but what I ended up with was an enemy that can chase the player (or move towards another target) and navigate around rectangular obstacles. As long as there are no inside corners to get trapped in, it works :smile:

I wasn't planning on participating as I didn't think I'd have the time, but it was fun to take part in a jam, even if it was on my own and without the full weekend to build out an idea over. I'd definitely like to properly dedicate a weekend to a jam with a team if I get the chance in the future!