Just wanted to get clarification on the playback rate of launchImages as defined in Inside Playdate
I believe the launch animations play at 20 fps. You can make them play slower by duplicating frames in an animation.txt
file, but I don't think you can make it any faster than 20 fps.
That seems about right, at least to my eyes
Could someone on the dev team confirm (cc: @dave ) and possibly add it to the docs?
I'm not on the dev team, but I can confirm 20fps.
Will add staff for the documentation change.
Yup, they run at 20 fps. Edit: I've also updated the documentation to make note of it running at 20 fps.
Does launchImages
support animation.txt
? There's no mention of it in the documentation and adding one to my project does not seem to slow my animation down (whereas it does work as expected for card-highlighted
).
No it doesn't. You need to duplicate frames as files.