Some weeks ago, on a long train-ride, I started a project to learn how to use the SDK. I had so much fun developing with the SDK, I continued working on my project almost every night after work.
Big shoutout to SquidGodDev for his amazing tutorials and all the help I got in the Discord!
About the game:
It's a tower defense game called sat O lite.
You have to place little Satellites (yes, you use the crank to place them on the exact spot in orbit you want them to be) around planets, that shoot down attacking enemies. Like in most TD games, you have to use strategie, ressource management and the synergies of you satellites to stop the enemy ships.
It's going to have little story bits during missions, many different enemies and satellite types and fun surprises.
Hi! I'm still working on it. I was just busy with other projects, but I made some progress and I'm currently trying to get the remaining level done, so I can release it. But I can't give you an estimate when it's going to be released.
Thanks for your interest
I haven't posted any updates for a while, but I kept working on the game
In the second Playdate Community Direct, satOlite was featured with a little Teaser. And I launched an itch.io Page.
I aim to release the game end of this year. Nothing can go wrong, right?