Scala Native on the Playdate

Here's the current crashlog:

--- crash at 2024/02/04 23:31:58---
build:9c92a2f1-2.2.0-release.163717-buildbot
   r0:90300d00    r1:00000000     r2:90300d00    r3: 00004000
  r12:90300d00    lr:9001aa4b     pc:00000000   psr: 200b0000
 cfsr:00000001  hfsr:00000000  mmfar:00000000  bfar: 00000000
rcccsr:00000000
heap allocated: 16466400
Lua totalbytes=0 GCdebt=0 GCestimate=0 stacksize=0

This might be useful:

if the address is in the 0x08000000-0x08100000 that's firmware code. Your game will be running in the 0x60000000-0x61000000 range.

from C-based game crashing only on device - #12 by dave.

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