Windows Simulator bug: Video is garbled

On device + Mac and Linux simulators, video plays fine.

On Windows, it is very glitchy. Perhaps it is only showing the current frame (B frame only) and not the (I frame + B frame) that is expected? (2.6 MB)

Tested on 1.12.2 and 1.12.3

pdv: Crazy-Gravity-Playdate/orientation.pdv at main · ninovanhooff/Crazy-Gravity-Playdate · GitHub


I wonder how to deal with this in the meantime. There is no sdk function to detect the OS that the simulator runs on, right?

I'll just have to add a (seizure) warning on my game's download page, I guess..

Random idea: games in the Simulator can respond to Simulator-only keyboard input in addition to the normal controls. Maybe you could have your page's instructions dodge the issue with something like: "On Windows, start the game by pressing the spacebar."


I believe this is fixed in the next release. Coming some point...soon. :slightly_smiling_face:

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