Are the options on the menu screen supposed to scroll or something? (They don't)
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6
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113
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November 24, 2024
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LCDBitmap from memory buffer
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5
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81
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November 17, 2024
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How to use the onStateChangedEvent from AnimatedSprite?
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0
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26
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November 15, 2024
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Undefined playdate.graphics.kWrapTruncateEnd in 2.6.0 (Mac)
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1
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39
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November 4, 2024
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Cannot invert Circle PLS help (Lua)
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2
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26
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October 24, 2024
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Best iPad apps for creating playdate graphics (e.g. pixel perfect, with tools for dithering etc)
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14
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1562
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October 19, 2024
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Get previous currentValue of animator to compare
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2
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28
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October 18, 2024
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playdate.graphics.sprite:setPositionFilter( function )
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1
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30
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October 16, 2024
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Changing draw mode for primitives within a sprite's draw method
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2
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42
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October 11, 2024
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How to clear Gfx Stencil in C
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3
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34
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October 11, 2024
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Feel free to nab these 16px input icons/animations
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1
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728
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October 7, 2024
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Free Fonts for y'all!
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6
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1612
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September 20, 2024
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WW2: Rotary Gun Simulator - out now!
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5
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356
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August 31, 2024
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Getting nil from gfx.image.new()
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14
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115
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August 28, 2024
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playdate.graphics.image:drawScaled ignoring the inverted flag
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4
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151
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August 26, 2024
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Filling a black rect on an inverted display
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17
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160
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August 23, 2024
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Building yet another 3D engine -- a devlog, of sorts
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6
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1540
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August 21, 2024
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When gfx.sprite.update() end of update no graphics show
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1
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55
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August 17, 2024
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Setting z-index for a tilemap?
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1
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61
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August 10, 2024
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Draw sprite as all white or black
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2
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93
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July 22, 2024
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Rotating Sprite Image Results in Clipping
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2
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143
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July 18, 2024
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Image:draw: drawOffset affects sourceRect instead of location
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12
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1763
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July 13, 2024
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Assistance understanding the spriteWithText function
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3
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111
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July 3, 2024
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Expose whether a sprite ignores draw offset
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0
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76
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July 1, 2024
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Sprite flicker for iframes
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2
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87
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June 28, 2024
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PlayDither- A web tool for 1-bit image dithering
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16
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8602
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June 25, 2024
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How to shake some sprites only?
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2
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181
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June 23, 2024
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Options for art pipeline if using Pulp?
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3
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164
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June 21, 2024
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Aseprite / Animation Not Rendering As Expected
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1
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146
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June 12, 2024
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Animated Sprite load error
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1
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97
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June 4, 2024
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