As of a couple nights ago, the Simulator has been refusing to open for me — the icon in the dock will bounce, but it won’t get as far as opening a window before it force-closes.
Running macOS 26.5.2 (MacBook Air M2)
Any Playdate SDK version ≥3.0.0 seems to have the crash happen. Versions 2.7.6 and earlier seem to launch and run OK, but are obviously well out-of-date.
I’ve tried:
• holding Shift as I open the simulator to kick it to launcher
• starting my computer from a cold boot
• launching the app from the Dock, from Finder, and from Terminal
• deleting any of my own built PDX files from the SDK directories
• deleting every trace of the SDK I could find in my computer (user-level startup files, GCC toolchain, Application Support folders, xcode command line tools, etc) and re-installing from scratch
Crash logs seem to indicate that the app is attempting to access an invalid memory address? Reading the real-time Console output seems to wanna point me to process_memory_mac.cc:94 and in_range_cast.h:38, but that doesn’t help me none.