A Balanced Brew - Now Available on Itch.io

Back again, got a few things to show off today, mostly small additions but I think the whole thing is really starting to come together :smile:

A TITLE!!

That's right, it's no longer an "untitled" unicycle game, it's now a "TITLED" unicycle game.

  • so what's the title then?

    • A Balanced Brew.
  • Huh? Why?

    • well, I didn't really have a good idea for a theme for this game, I could do circus but, even though I used to be a clown for a living, I don't really like the circus aesthetic :playdate_sick: So if I'm not doing a circus theme, who else would be riding a unicycle? Hipsters of course :playdate_cry_laugh: and what do hipsters like? coffee of course! (I say this with all love, I am a massive hipster, I love coffee, and I used to ride a unicycle, so it's a bit of a wonder why it took so long for me to get here :playdate_agh:)
      So this is the theme of the game, you're a hipster out for your morning unicycle ride to get a coffee.

Improved menus

gave my menus some love, now they slide in and out, a coffee bean marker, and a cute little coffee cup at the bottom.
menus
not perfect, I'm not sure if I'm going to keep the overlapping effect, and I'm getting this weird bug with the marker. I wanted it to go to the next selection with a little bit of overshoot but all I seem to seems to do is wiggle a tiny bit :playdate_ugh: it's ok for now but I should figure this out at some point.

Parallax background and more sprites

I created a utility class to handle the parallax because this is something I'll probably be using in other games too. It all ends up being just one sprite! A optimisation I made was to make the parallax scroll by steps of two pixels, this was to avoid the strobing effect with dithered sprites.
I posted the code over in this thread if you'd like to use it. link
I've also updated most of the in game sprites so the whole thing looks a lot nicer now I think!
(still gotta give the game over screens a lot of love)

game

game 2

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