I've started a new template project. The goals are:
- Use one IDE across both macOS and Windows
- No command-line necessary to make builds
- Supports C and Lua in the same IDE
Target IDE is VSCode (Visual Studio Code for search).
Status at the moment is that on my machines, I can build the simulator PDX on Windows and macOS using the default build task in VS Code, which is a really good starting point IMO.
If anyone wants to try it out and let me know if I missed out any steps in the documentation for setting up the project on your local machine, please let me know!!