Hello all, I’ve begun work on my third game for the Playdate. I’ve had a lot of fun developing for this device, and have decided to try my hand at a first-person grid-based dungeon crawler.
It’s still in very early development but below are some screenshots of the map editor and a fully explorable map running on Playdate.
Thanks! To answer your questions: isn’t coming directly from the simulator but it does (1) use the same rendering code and (2) render at the same scale.
It's been 4+ months but Devlog #8 was just published. This details the work myself and our artist (Andrei Onhore) are doing on building out a new style for the game. Below are some screenshots of this work.