Cooking for CrabTopia - A game submission for the Uncrank'd GameJam!

This is my submission to that game and wanted to open up a dialogue to talk/answer questions about any gameplay elements that are included that someone may need help with! This was all done in Pulp, and shows how some simple tutorials can be looped together to create a more fleshed out game!

I have included code similar to SquidGod's attack tutorial but for a fishing purpose.

The fishing/attack animation is actually animated not just a flashing line or X

There are falling items that functionally "call" (not really, just functionally) the on collect do function when they bump into the player (instead of what is usually the opposite)

And I have created a simple loading screen!

If anyone has any questions, I'd be happy to chat about it!

Cheers

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