Hey all,
A few quick updates on the project with some new features!
Third party library support
This has technically always been in the build system, but I haven't publicized it up till now because my sample size wasn't super great. Now that it's had some time to marinate and be tested on a few more libraries I'm comfortable putting more of a spotlight on it.
The README has been updated with instructions, basically the idea is that, if you want to use a third party static library, you can use a CMake function which tries to set it up to be compatible with the Playdate.
If you try it out, please report back if it worked or didn't, my sample size still isn't awesome, and I'd like to know about it if there are any edge cases not called out in the README.
A full C++ API for the Playdate, and extensions
I mention this again here since there are a lot of folks following this thread directly, and I have no idea if they hop over to the general SDK Development Discussion forum regularly, but this was released over on this thread:
I'm going to keep updates to the core functionality/buildsystem etc. in this thread, and any updates about the C++ API or the extensions in the other.
That's all for now, hope you all have a great day!