Book on programming the Playdate in Lua
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5
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297
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July 10, 2025
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Any tips for someone who doesn't typically code (designer)?
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4
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73
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July 6, 2025
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Turn In Place Without Moving
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2
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51
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July 2, 2025
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Tutorial video: "Variable" Crank Controls
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2
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141
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June 30, 2025
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SoundSource (FilePlayer, SamplePlayer): freePlayer vs dealloc?
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2
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65
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June 16, 2025
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Dirty Optimization Secrets (C for Playdate)
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2
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293
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June 15, 2025
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Can you adjust collision boxes for tileset sprites?
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0
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25
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June 13, 2025
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Do loops work on the player?
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3
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83
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May 7, 2025
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A video-series about Pulp game development
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7
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341
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May 2, 2025
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Looking for tips on creating a multi-tile enemy
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1
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64
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April 3, 2025
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How to: crank powered moving platforms
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0
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1171
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April 14, 2022
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Efficient method of generating static/shimmer animation in an arbitrary polygon?
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0
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52
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February 24, 2025
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Pulp rhythm game
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2
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113
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March 24, 2025
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Easy-To-Use Moving Sprite/Item Code
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0
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283
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April 12, 2024
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Aseprite script: Export multi-tile animations to Pulp
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9
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3566
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December 6, 2023
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Trying to get Sprites to move randomly in plup, Like npc villagers, etc
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3
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519
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March 4, 2025
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Full background images in Pulp with automated placement (no more manually click and placing tiles)
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3
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420
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March 2, 2025
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No such function 'update' — why is this error persistent?
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1
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82
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February 27, 2025
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How to debug "LoadLibraryA() failed"?
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8
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72
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February 27, 2025
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How to use playdate.serialMessageReceived to optimize your dev workflow
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2
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227
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February 25, 2025
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Writing a book on coding games for Playdate with Lua
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7
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574
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February 19, 2025
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How to add debug-only functionality
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0
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69
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February 18, 2025
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Nova 11 Code completion not working for Playdate SDK
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14
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476
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February 11, 2025
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Pulp Simple Platformer Example
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6
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1258
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February 8, 2025
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Slope collision not working
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3
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356
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February 5, 2025
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IDk why but I my game crashes and sometimes dose not do what its suppose to
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2
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49
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February 5, 2025
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How do i change the character direction
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3
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58
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February 3, 2025
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One .mid to rule them all 🎶
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3
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616
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January 30, 2025
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Ladder platformer?
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0
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59
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January 30, 2025
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Can someone tell me how to do this?
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1
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74
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January 30, 2025
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