Getting Started with Datastore and Files
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1
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44
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January 22, 2025
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Book on programming the Playdate in Lua
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0
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23
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January 21, 2025
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Update frame on moving sprite tile
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1
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36
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January 20, 2025
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Detecting Tiles In A Room The Player Is Not In
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0
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19
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January 20, 2025
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Animated Sprite starting midway through animation
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6
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96
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January 16, 2025
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Need help with Japanese font for Pulp
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2
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33
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January 15, 2025
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Where to Start on a Text Adventure Game?
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9
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93
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January 4, 2025
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How to get started with game development on Linux Mint
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2
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34
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January 2, 2025
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Anybody know how to make one item dissapear after another's collection?
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2
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26
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December 31, 2024
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Can someone tell me how to do this?
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0
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28
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December 29, 2024
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Collision checking library (a tale of reinventing the wheel and fighting the garbage collector)
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4
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540
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December 27, 2024
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Writing a book on coding games for Playdate with Lua
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6
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264
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December 21, 2024
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How to centre the player on screen
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1
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52
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December 9, 2024
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Issues with playdate.sound.fileplayer:setFinishCallback() firing immediately
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3
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38
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November 21, 2024
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Using symbols.db
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5
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67
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November 19, 2024
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How to use the onStateChangedEvent from AnimatedSprite?
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0
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26
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November 15, 2024
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No such function 'update' — why is this error persistent?
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0
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35
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November 13, 2024
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How to make a destroy method for an object?
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1
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59
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November 6, 2024
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Cannot invert Circle PLS help (Lua)
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2
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26
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October 24, 2024
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Making changes outside game loop
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2
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52
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October 23, 2024
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How do I detect progress through fileplayer?
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6
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52
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October 6, 2024
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[CPP] Guide: C++ on Playdate
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53
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5562
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September 29, 2024
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How to: crank powered moving platforms
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1
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1089
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October 2, 2024
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A video-series about Pulp game development
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5
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193
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September 30, 2024
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Easy way to reverse animation loops!
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3
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438
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September 22, 2024
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Data Labeler - Save data and develop
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0
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30
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September 19, 2024
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Pulp how-to: Character portraits with dialogue
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4
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1323
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September 15, 2024
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Pulp how-to: two-tile-tall player
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16
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5681
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August 31, 2024
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Tutorial video: "Variable" Crank Controls
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1
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110
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August 26, 2024
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Interacting with an exit through a solid tile
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1
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40
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August 23, 2024
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