Clever idea! I didn’t even realize the Playdate had that accelerometer. I did find it a bit hard to crank without triggering it, so adjusting an angle could cause my level to shift or ball speed to change. But I also could never really figure out the impact of cranking on the angle … i.e., do I crank continuously? is there a directional indicator I’m missing?
I finally settled on trying to keep it still and just tapping the top left or right corner of the device to shift the level to clear things out.
Boss levels got a full overhaul: 4 distinct layouts (fortress, towers, serpent, vault) instead of just one, each with a guaranteed way in, the old version could softlock. First boss now appears at level 20 instead of 60 (then every 10 levels), so you'll actually see it. New: dedicated "BOSS" HUD label and a dramatic sound cue when a boss level starts.