CYBERZERO - a devlog

Hello! This is my first try at making a full game, and that felt important enough to post here to hopefuly get some interested in playing the game.

Anyways, CYBERZERO is a Creature-Collector game with robots and a tactical twist!

The game is simple to understand but hard to master- You have multiple turns in which you may select to move, attack, or defend, but the real choice is about which one goes first.

Enough about how the game works; let me tell you about progress curently:

• Every feature has been planned out- even every stat-line of every enemy + designs.
• Hopefuly final logo designed.
• Game development switched over from pulp to the SDK.

And thats all I have for now! Please tell me if you want to see more of the game- I will take all the support I can get!

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Awesome! Good luck! Looking forward to seeing screenshot and gameplay!

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Update 1:

I have gone back to pulp for this game because it was easier to code the game.

And here are some early progress screenshots:
screenshot (34)
(Your house before you pick your first robot)
screenshot (35)
(Robot selection screen)
screenshot (36)
(After you pick your robot)

Anyways, I will try to update this devlog on the 30th/31st of a month with some new stuff about this game.

And that is all I have for monthly update 1!

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