Devcontainer for Playdate: simulator included

Hi all. I just wanted to share that I found a way to develop games completely on the cloud or using Docker containers. So you don't need to install the SDK and you can even run the game in the simulator.

Here is the repo link and a YouTube video I made about it.

Features:

  • Run the simulator right in the browser with Github Codespaces or in an IDE supporting devcontainers (e.g. vscode + Docker).
  • Debugger is already set up in vscode, so you can set breakpoints or catch some errors before they crash the app.

Of course there are some limitations:

  • I only added C as an example. I think that adding Lua support would be easy.
  • You can hear no sounds.
  • The image size is like 1GB, so it takes some time to start in the first run.
  • Obviously you might still need to test the game on a real device to check the performance or feel the user experience.

Let me know if you have any comments :slight_smile:
Cheers

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