- I only load one image
local sprite <const> = gfx.imagetable.new("square-100218")
- error generated about an image that is not used in the project
- square-100220-table-100-220.png was wrong dimensions
error: /Volumes/External/Users/matt/Projects/Playdate/Shadow/Source/square-100220-table-100-220.png: image size 100x218 isn’t a multiple of the cell size, 100x220
- errors only for files used in project?