Exits are now black

Exit tiles have recently begun to just show as black tiles in Pulp; same with edge exits. I assume this has something to do with the recent changes to Pulp (which are awesome and reduced a ~10 second boot time of my game on the hardware to ~6!).

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I was wondering about this too. Seems to mostly not be a problem, but it is odd haha. Mainly a problem for edge exits since they don't have the directional arrow now.

Yeah, they still work thankfully, so it's just an aesthetic issue for the single tile exits; its more confusing for the edge exits though.

Sorry to bump this thread a whole month later, but was there ever a fix for this? I've been finding the black blocks pretty disorienting, especially if I accidentally overwrite whatever tile is beneath the exit (which I sometimes don't discover until playtesting on account of the tile being completely obscured in Pulp). Miss those green exits every day. :frowning:

Looks like they are fixed now. Green exits are back! Thanks to whoever fixed this!

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