Falling Items Help

I'm designing my first game, in which you collect falling items from a tree. I want the items to fall from the top of the screen and disappear once they touch the player's sprite, adding to the players score. How do I get them to fall, and how do I generate more items over time?

If you look at the SquidGod tutorial "Pulp Adventure Game", there's a part that teaches you to make a tile that bounces up and down. You could use this as a base for creating the falling apples! Here's a link to the video. I hope you get it working!

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