Feature Request | Being able to draw over the player

For some reason, I thought you were able to draw over the player in Pulp.

I had planned to use this in moments when I wanted to draw a transparent tile over the player to temporarily to have the effect of something being in front of the player.

For example...

This lamp post
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image

The tops of trees
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Or the post from this dock
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There are many other examples but you get the idea.

Without this, I may need to create a system where the player is always hidden and then I draw them myself which would make me cry :sob:

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I love that first scene with the lampost and the cat!

Also, this feature would be great idea.

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Yes! I Tried To Make A Well For A Game, And I Wanted To Have The Character Appear Below The Roof Of It- That's When I Realized It's Not Actually Possible

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Wait, what's the problem with hiding the player and drawing the bottom tile at px,py instead? Does performance take a big hit?

Because of the way my player sprite is drawn as a mix of draw tiles and fill extras. And because we use a custom animation system AND because we have different states on if you are holding a lamp or not....

This just felt like a step too far.

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