Feature Request: Transparency for dialogue/UI tiles

  1. The options for drawing new dialogue boxes feels a bit limited. I wanted to draw new ones with less empty space between the text and the drawn borders, but this results in creating a lot of empty space outside of the drawn borders.
  2. Supporting transparency on the 8 surrounding dialogue tiles would let users create some interesting dialogue boxes, and try out different sizes without creating the empty space mentioned.
  3. I noticed quite a few pulp games where the dialogue boxes are very similar, this could encourage more variation.