Feature request | Use of 16x16 and bigger sprites

I come from PICO-8 where you can define the size of a sprite (in number of tiles) and it was really convenient for creating tilemaps or drawing sprites bigger than 8x8. It could be nice to have the same sort of UI and CODE tools in PULP!
It would also avoid writing convoluted code for using player sprites bigger than 8x8

Note: The player "core" tile would remain 8x8 (or better, be customizable to 16x8 for xample) which would allow the player upper part to display in front of walls etc...

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