Game in Progress - Finistère


Finistère is a satirical climate crisis game made for the playdate and its unique controller interface, the crank.

As a forest craftsperson you must manage your forest. But time is of the essence.

Finistère will be launched at The Winchester Gallery (Winchester, UK) during the exhibition opening of "Ordinary Things" on November 2nd 2023 organised by Winchester School of Art, Department of Art & Media Technology, University of Southampton.

The climate crisis has become an ordinary part of our lives because of government inaction.

Finistère plays on the individualistic framing of climate action as a lifestyle choice, rather than the scale and urgency of the climate crisis which calls for "rapid and transformative change" (IPCC 2015) and systemic action.

Finistère will be available while in development and released for free here on (playdate required), all the source code is also released as free software.

Finistère was conceived and designed by Adam Procter with a lot of help from Mathew Louis Parker

More here - Finistère by Adam Procter (inc a short up to date dev log)

Game is not downloadable yet and we will be looking for playtesters soon but will need them to be able to record themselves playing the game so we can see what is understood or miss understood and how to improve the overall UX. We are pretty close to MVG (minimum viable game) for testing purposes however


Update a zipped PDX is now on the itch page for testing. This is an alpha build, feedback welcome. We are planning a bunch of in person user testing in Sept / October in the UK, south England.

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