Platform: macOS Tahoe 26.0.1, SDK v3.0.0 (I’ve seen somebody else report this for Windows, I believe)
Hopefully this is pretty self-explanatory but just to give steps:
Upload game to device via Simulator (Option+D or Playdate > “Upload Game To Device…”)
Game automatically runs (I haven’t seen an issue with this but somebody else mentioned it’s not always auto-starting for them, not sure if that’s worth a separate thread.)
On device, stop playing game by some method (quit to launcher, or umm, have the game crash )
On device, navigate to any folder you’d expect to find the game to re-launch it (e.g. Sideloaded, Recently Played)
It isn’t there (Expected behavior: It should be there, available to relaunch.)
I’ve confirmed that the pdx file exists on disk still (which is probably obvious considering the game runs in the first place, but I guess, at least, making sure it wasn’t somehow deleted after running).
Oh! My workaround for now which does work is to use the Simulator’s “Run Game On Device…” option. It’s not ideal though because there are times where I upload a build, unplug my device, and go test it elsewhere for a while (with crashes or restarts here and there since it’s an in-development thing).
ohhhhh I think I see the problem: It's starting the game before the Launcher has a chance to rebuild the games list, and then when you exit the game the Launcher has forgotten that it needs to do that. I need to move that flag to somewhere more persistent. Probably use a file on disk to flag the rescan.
Thank you for the very helpful bug report! Another workaround is just enter disk mode and then eject the disk.
Just adding that the same happens in Windows.
I was also trying to test the wrapping graphics but the simulator does not give me the option, so I guess it is for the same reason.
Edit: Ignore everything below, sorry for the confusion!!! I tested and it worked! (I’m not sure what I did previously…)
I don’t want to add too many layers but it seems possibly relevant regarding your other workaround: I’m 99.9999% sure I tried that* and it still doesn’t appear in the launcher list .
* I used disk mode to verify the game existed on disk still. And I only say 99.9999% instead of 100% because I haven’t tested it again just this moment so it’s been a few days. I’ll try it again a bit later today and report back!