It's not the most original idea ever but this is my first playdate game, so bear with me.
I thought it'd be fun to not lock the snake into the usual cardinal 4 directions but have it go all over the place with the crank (and all noodley). I was actually kinda surprised this wasn't a thing yet for the PD.
There's also a speed-adaptive background beat to get some extra "AHHHHH" into your gameplay.
I also got a bunch of ideas for features and improvements. If you can think of anything else, please let me know. I'm also happy to DM anyone a free copy or the code.
Ha that's crazy, I'm also making this game I'm learning to code for the playdate and had the same thought process as you probably, I guess it's an example of simultaneous invention!
Also that's pretty dope!
Are you also learning the SDK? Do you wanna compare code?
If you want, we could join forces. I'm an absolute shit artist but I really enjoy coding these.
Yep I'm also learning the SDK, I've never done game dev before but I really liked how accessible it is with the SDK so I thought to give it a shot while waiting for my playdate to arrive
Comparing code / joining forces sounds great!! I'll send you a pm