Guntrails - a bullet hell shooter

starting to share bits and pieces of my game, guntrails

will write up more tech details later; but a quick summary

  • runs (easily) at 50hz on device, limited by the systems full-redraw limit
  • written in C99, no external libraries, outside of the playdate SDK used
  • within the SDK, most things are not used(sprites, collision etc), in favor of a faster, hand rolled implementation

will be releasing it for free in a month or two

feel free to ask questions

:v:

14 Likes

some fun background experiments

here is a slowed down gif as well (I didnt slow it down on purpose, I just dont know how to use ffmpeg right lol)
potato3

5 Likes

Great art! Definitely doesn't look like something that ought to be free!

2 Likes

playing with some menu transitions

(re-upload as ffmpeg smites me for my hubris)

bob

4 Likes

boss sneak peek

2 Likes