I want a maze path to appear when I undock the crank, but they don't seem to appear when it happens.. help?
Edit: For reference, I have a sprite called mazepath with this script:
on undock
swap white
end
might be too simple..
I want a maze path to appear when I undock the crank, but they don't seem to appear when it happens.. help?
Edit: For reference, I have a sprite called mazepath with this script:
on undock
swap white
end
might be too simple..
Hi,
Functions like dock
and undock
can only be called on the player's script
on undock do
tell x,y to // replace x y to mazepath location
swap "white"
end
end
ohhh thanks!! That's a big help
Edit: is there a way to make multiple tiles swap at one? Sorry for the extra question
There is
Just change this from the player's script
on undock do
tell "mazepath" to
call "SwapToWhite" // you can rename this to anything
end
And add this to the tile's script
on SwapToWhite do
swap "white"
end
Thanks! That actually solved multiple problems at once for me