How to move sprites or items every frame independently?

Is there a way of moving items ans sprites when certain conditions apply?
For example, I want to make a boulder sprite or item fall down, when the underlaying sprite is "white".

Thanks in advance :wink:

I think I figured it out. I emit a custom even in the game script every frame and then redraw the two affected tiles using the event in the script of the boulder tile. Donโ€™t know if this is the best way, but it works.