So, while working on my game, my default white tile got renamed to "water". Not really sure how it happened buuut it's causing some problems for me haha.
I made a replacement "white" I can use but now I have to go back and replace every single instance of "water" with "white" and it's proving to be a bit annoying. And I don't just want to replace "white" with "water" in my code because then it might become confusing.
Any tips on how to fix this?
Hi, i have the same problem. Did you solve it?
It sounds like a bug, I don't think it's supposed to happen. You could probably fix it by exporting the json, changing the name of the tile directly in there, then importing it back. Be careful doing anything like that though and definitely save a backup of the original json!