Is this a sound bug?

Hello There! Im making my Pulp game when I realise that it uses the wrong sound than asked. I have a total of 4 sounds and when I call a sound using sound shock it uses a different sound called Health. This is a repeating problem because it keeps using Health than any other sound for some unknown reason. Idk if this is a bug or it's just me. Any help here? I'll be glad to share the code I used if it's just my bad coding :sweat_smile:.

When using sound without quotation marks it sees it as a variable and if there's nothing set, it'll play the first sound.

Simply use quotation marks if you want to play a specific sound.

sound "shock"