Hello everyone,
I want to share our new Playdate project — Jericho Protocol, a survival horror inspired by Resident Evil 1.
This is our first public build, focused on movement, atmosphere, and puzzle interaction — no combat yet. You can explore a cyber-gothic facility, walk between rooms and solve puzzles.
The goal was to capture that slow sense of exploration that old survival horrors had.
You can check it out here:
Jericho Protocol on itch.
Any feedback on performance, controls, or pacing would be very appreciated.



