I already shared it on the discord server but I guess the forum is better for archiving so here we are.
In Lil’ crane you control a little crane and the goal is to grab blocks and move them on the goal dots.
Download Lil’Crane prototype (445.7 KB)
- Move crane left and right with D-Pad
- Raise and lower hook with the crank (or up and down on the D-Pad)
- Grab boxes and release them with B Button
You can use the home menu to restart a level if you are stuck or skip to the next level.
The game is using the physics engine that was ported by Dustin for Playmaker.
All the visuals are temporary at the moment since my focus is mainly on designing puzzles. When I settle on a set of blocks and their size and properties, I will create a style for each of them. The rendering is also not optimized at all.
Any impressions or feedback on the controls and puzzles are really appreciated