Making my first Pulp Game (No Coding Experience)

First off, I'd like to thank you for all of your help, both here and in discord. You're awesome!

Secondly, just an update on the things I have fixed and learned so far. For example, I've learned how to set up a score system in-game and also thanks to a nice tutorial by ghrmhome, I've been able to implement score chains. (Link here -> CLICK ME)

I've learned that the following script on an ITEM will allow me to give specific numbers or take away specific numbers to the code by either adding a + or - to the equation.

It looks like so:

on collect do
score += 3500
swap "white"
end

Very basic. Very helpful. I have also discovered three separate glitches in my "Mistakes" that I intend to intentionally implement in a future project (MAYBE) as they can create some interesting and unique elements. Kinda excited about that. I'll share them later if I can make it function the way I think I can.

Lastly, thanks to Kliest and his helpful Chaser Tutorial, I have managed to figure out how to get my enemy to do what I need it to do. (LINK --> CLICK ME)

Currently, I have the general game mechanics required to finish my game. Now I need to focus on two other things:

A health System (3 Lives max)
Enemy alternatives
Unique gameplay features
Style (As the style present above will not represent the final version).
Fair Score Mechanics
Re-playability.

MY FINAL QUESTION (and I've yet to see this in this forum) IS WEATHER OR NOT PULP CAN SUPPORT LEADER BOARDS.

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