UPDATE I got my hardware a little while back and finally got around to fixing the issues with this game! I posted a working release on itch that can be downloaded here.
Thank you to everyone who helped with feedback and troubleshooting and a huge shout out to Scenic Route Software for the very specific and invaluable help of Lua optimization and finding out why i was crashing the hardware when i didn't have it yet.
If you get to try the game let me know what you think of it!
I'm waiting on my own Playdate currently so i haven't been able to test it on the hardware yet so if anyone could offer any feedback I'd greatly appreciate it!
Thanks for checking it out, i'm looking into the code to see if theres anything obvious but i dont know how much troubleshooting i can do until my Playdate comes in
I don't have time to check it out today, but if someone with hardware can press (B) after a crash, useful log output will be displayed. Tiny text, but someone could grab a phone photo or OCR of it. That might tell you which line of code runs into trouble.
Well thats unfortunate, i'm talking with another developer with the hardware to troubleshoot whats going on. Thanks for pointing me to this and checking out the game!
I got my hardware a little while back and finally got around to fixing the issues with this game! I posted a working release on itch that can be downloaded here.
Thank you to everyone who helped with feedback and troubleshooting and a huge shout out to Scenic Route Software for the very specific and invaluable help of Lua optimization and finding out why i was crashing the hardware when i didn't have it yet.
If you get to try the game let me know what you think of it!