Not a bug per se, but it still bothers me

Hi @shaun

Whenever an “item” is collected by the player there’s an empty tile left in its place. This is fine and all when you are working with a white background, but if you are using black then the resulting empty tiles stick out like a sore thumb.
Exhibit A:

Is there some pulp script trickery which can be used to avoid this situation??

You can use swap in the item’s collect event handler. But more simply you can change the default background color on the Game mode screen from white to black.

much appreciated