Playdate crashes after locking during game launch animations

Sorry to find a second bug so soon. I had thought we filed this awhile back, but couldn't seem to find it, so I'm making a post here.

If you press the lock button during any game's launch animation and then unlock the Playdate again, you get a crash. It should happen every time, as far as we can tell.

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Thanks for the report, we'll take a look.

Confirmed, on hardware only.

games.lua:365 attempt to index a nil value (field 'transitionImages')