I'm doing this:
if playdate.getButtonState() ~= 0 then
startGame()
end
But strangely it also responds to the Menu button, which means if people press Menu button the game starts!
I see no mention of any constant/value for the menu button in the docs.
output looks like this when opening menu
0 0 0
64 64 0
64 0 0
64 0 0
64 0 0
64 0 0
My workaround is to get more specific with the right side of my testing equation. No buttons is zero. Menu button is 64. Every other button is in between.