I am not being able to call the simulator keyboard functions.
Maybe I'm missing an import or something silly, but I can not find what that would be.
Sample main.lua
import "CoreLibs/object"
function playdate.update()
print(playdate.isSimulator) -- looks good, prints: 1
printTable(playdate.simulator) -- also looks good, prints: exit, getURL, openURL, writeToFile.
-- No problem with this.
if playdate.buttonJustReleased( playdate.kButtonA ) then
print("A!")
end
-- Either of the following checks errors saying the function is nil.
-- 'playdate' is not nil.
local gyro_x = 0
if playdate.keyPressed('j') then
gyro_x -= 5
end
if playdate.keyReleased('l') then
gyro_x += 5
end
print(gyro_x)
end
Error:
main.lua:15: field 'keyPressed' is not callable (a nil value)
stack traceback:
main.lua:15: in function <main.lua:3>
Running with:
Simulator on macOS Sonoma 14.4
SDK version 2.4.2