Can we get some more specifics on:
"Fixed graphical glitch in C API 3D example"
I'd been holding off on using this due to some camera issues, was wondering what specifically was fixed.
Thanks!
Can we get some more specifics on:
"Fixed graphical glitch in C API 3D example"
I'd been holding off on using this due to some camera issues, was wondering what specifically was fixed.
Thanks!
Sorry, nope, it was just the line overruns here: Lib3d strange clipping happens only on actual hardware - #3 by Tengu I'll try and make my release notes more specific in the future!
And thanks for the reminder about the camera problems. I don't know when I'll have time to look into that but I'd like to get it fixed. Seems like it might be just a left vs right matrix multiplication goof.