About the SDK Get Help category
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1
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359
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December 15, 2022
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Table shallow copy won't update it´s values
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2
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28
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January 28, 2023
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Distributing Playdate games to players without a Playdate
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1
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75
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January 25, 2023
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Playback rate of launchImages
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5
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57
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January 25, 2023
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Tiled Bitmap in C API
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4
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39
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January 25, 2023
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Simulator upload to device, "Waiting for Disk" step takes a long time
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13
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273
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January 25, 2023
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The word "here" outputs to log from hardware ONLY... but does not exist in my code?
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5
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62
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January 24, 2023
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I'm sorry I KEEP GETTING STUCk
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2
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57
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January 24, 2023
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Really quick question
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5
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42
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January 24, 2023
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How to free up memory from a sound.track?
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2
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39
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January 23, 2023
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[C-API] Stopping Sprite Updates
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5
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79
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January 23, 2023
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[C-API] How to pass in userdata to the sndCallbackProc callbacks?
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2
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23
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January 23, 2023
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Removing from the lua stack manually
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0
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36
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January 22, 2023
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Polling accelerometer (or doing other timers) faster than per-frame?
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0
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39
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January 21, 2023
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Help with how Collision Functions work (and bonus OOP class identification)
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7
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77
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January 21, 2023
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[C-API] Converting string to float
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7
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88
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January 20, 2023
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Basic Image Transformations
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3
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58
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January 18, 2023
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Adding Check Point System, is it possiable
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1
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32
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January 18, 2023
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Any way to set the line width for drawRect on C-API?
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2
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43
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January 18, 2023
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Playdate SDK with TypeScript
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17
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868
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January 18, 2023
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Won't boot after system update "invalid bootloader file"
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17
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1013
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January 17, 2023
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Do user facing Playdate games necessarily run in a single thread?
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5
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257
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January 17, 2023
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It's not possible to pass a lua table to a C function
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4
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128
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January 17, 2023
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Stack sampling on device
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2
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40
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January 16, 2023
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Get pixel of an image
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5
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54
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January 14, 2023
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Learn Lua or C as a Beginner?
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5
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66
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January 14, 2023
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What do I need to run LUA code on the playdate simulator
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2
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48
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January 14, 2023
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Realloc allocates 16 Bytes of memory when pointer is NULL and size is 0
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6
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115
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January 13, 2023
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moveWithCollisions() causing memory leak?
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2
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38
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January 13, 2023
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Display every other line of an image
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18
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112
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January 13, 2023
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