Platform: Windows
Reproduction:
Using VSCode example project + debug extension.
-
Manually launch the Playdate Simulator (working around a timeout issue with the extension)(no longer necessary with latest extension version) - Open
source/main.lua
- Set a breakpoint somewhere in
main.lua
(ex: insidesetupGame
function) - Open "Run and Debug" tab in navigation menu
- Ensure "Playdate: Debug" is selected in the dropdown menu and then press the green start button
Expected: The simulator stops on the breakpoint
Actual: The simulator does not stop on the breakpoint