Loading a sound I get an error: malloc(1332258) failed. This is after loading a not-small sample. Checking on the Memory in the Simulator, I am almost definitely running out of ram.
It'd be cool if the simulator had some kind of warning when you would run out of ram on the device.
Not that this is really a bug... more like a developer who discovers how much RAM is on the device. I'm positing so it's discoverable by others.